Текст главы
страница 2 из 3
background: 9522
background: 9522
dyn/gamedata/story/activities/avg_segment_report.txtстрока 103
camerashake: 8578
camerashake: 8578
dyn/gamedata/story/activities/avg_segment_report.txtстрока 104
stopmusic: 5868
stopmusic: 5868
dyn/gamedata/story/activities/avg_segment_report.txtстрока 105
playmusic: 4894
playmusic: 4894
dyn/gamedata/story/activities/avg_segment_report.txtстрока 106
image: 3382
image: 3382
dyn/gamedata/story/activities/avg_segment_report.txtстрока 107
characteraction: 2692
characteraction: 2692
dyn/gamedata/story/activities/avg_segment_report.txtстрока 108
stopsound: 2200
stopsound: 2200
dyn/gamedata/story/activities/avg_segment_report.txtстрока 109
predicate: 2158
предикат: 2158
dyn/gamedata/story/activities/avg_segment_report.txtстрока 110
decision: 1624
решение: 1624
dyn/gamedata/story/activities/avg_segment_report.txtстрока 111
header: 1611
заголовок: 1611
dyn/gamedata/story/activities/avg_segment_report.txtстрока 112
sticker: 1495
стикер: 1495
dyn/gamedata/story/activities/avg_segment_report.txtстрока 113
musicvolume: 1139
громкость музыки: 1139
dyn/gamedata/story/activities/avg_segment_report.txtстрока 114
cameraeffect: 1078
эффект камеры: 1078
dyn/gamedata/story/activities/avg_segment_report.txtстрока 115
soundvolume: 1020
громкость звука: 1020
dyn/gamedata/story/activities/avg_segment_report.txtстрока 116
multiline: 985
многострочный: 985
dyn/gamedata/story/activities/avg_segment_report.txtстрока 117
curtain: 919
занавес: 919
dyn/gamedata/story/activities/avg_segment_report.txtстрока 118
bgeffect: 879
эффект фона: 879
dyn/gamedata/story/activities/avg_segment_report.txtстрока 119
imagetween: 826
переход между изображениями: 826
dyn/gamedata/story/activities/avg_segment_report.txtстрока 120
popupdialog: 789
всплывающий диалог: 789
dyn/gamedata/story/activities/avg_segment_report.txtстрока 121
effect: 722
эффект: 722
dyn/gamedata/story/activities/avg_segment_report.txtстрока 122
narration: 471
повествование: 471
dyn/gamedata/story/activities/avg_segment_report.txtстрока 123
interlude: 456
интерлюдия: 456
dyn/gamedata/story/activities/avg_segment_report.txtстрока 124
battle.pause: 453
пауза в бою: 453
dyn/gamedata/story/activities/avg_segment_report.txtстрока 125
focusout: 370
потеря фокуса: 370
dyn/gamedata/story/activities/avg_segment_report.txtстрока 126
backgroundtween: 354
переход фона: 354
dyn/gamedata/story/activities/avg_segment_report.txtстрока 127
【4. 单指令段 (仅一条演出指令)】
【4. 单指令段 (仅一条演出指令)】
dyn/gamedata/story/activities/avg_segment_report.txtстрока 128
: 58167 次
: 58167 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 129
: 57903 次
: 57903 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 130
: 851 次
: 851 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 131
: 770 次
: 770 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 132
: 474 次
: 474 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 133
: 406 次
: 406 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 134
: 389 次
: 389 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 135
: 141 次
: 141 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 136
: 133 次
: 133 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 137
: 91 次
: 91 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 138
: 82 次
: 82 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 139
: 81 次
: 81 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 140
: 80 次
: 80 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 141
: 45 次
: 45 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 142
: 25 次
: 25 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 143
: 24 次
: 24 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 144
: 16 次
: 16 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 145
: 16 次
: 16 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 146
: 15 次
: 15 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 147
: 14 次
: 14 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 148
: 13 次
: 13 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 149
: 12 次
: 12 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 150
: 12 次
: 12 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 151
: 10 次
: 10 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 152
: 9 次
: 9 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 153
【5. 双指令段 常见搭配 (Top 25)】
【5. 双指令段 常见搭配 (Top 25)】
dyn/gamedata/story/activities/avg_segment_report.txtстрока 154
-> [charslot]: 1447 次
-> [charslot]: 1447 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 155
-> [camerashake]: 998 次
-> [camerashake]: 998 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 156
-> [stopmusic]: 442 次
-> [stopmusic]: 442 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 157
-> [delay]: 384 次
-> [delay]: 384 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 158
-> [character]: 381 次
-> [character]: 381 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 159
-> [delay]: 356 次
-> [delay]: 356 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 160
-> [character]: 340 次
-> [character]: 340 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 161
-> [delay]: 331 次
-> [delay]: 331 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 162
-> [charslot]: 277 次
-> [charslot]: 277 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 163
-> [camerashake]: 266 次
-> [camerashake]: 266 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 164
-> [playsound]: 246 次
-> [playsound]: 246 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 165
-> [blocker]: 217 次
-> [blocker]: 217 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 166
-> [charslot]: 204 次
-> [charslot]: 204 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 167
-> [playsound]: 199 次
-> [playsound]: 199 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 168
-> [delay]: 191 次
-> [delay]: 191 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 169
-> [character]: 188 次
-> [character]: 188 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 170
-> [charslot]: 181 次
-> [charslot]: 181 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 171
-> [character]: 166 次
-> [character]: 166 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 172
-> [predicate]: 158 次
-> [predicate]: 158 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 173
-> [character]: 142 次
-> [character]: 142 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 174
-> [character]: 140 次
-> [character]: 140 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 175
-> [character]: 106 次
-> [character]: 106 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 176
-> [camerashake]: 92 次
-> [camerashake]: 92 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 177
-> [charslot]: 92 次
-> [charslot]: 92 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 178
-> [charslot]: 89 次
-> [charslot]: 89 次
dyn/gamedata/story/activities/avg_segment_report.txtстрока 179
【6. 段落首指令 (段前常见)】
【6. 段落首指令 (段前常见)】
dyn/gamedata/story/activities/avg_segment_report.txtстрока 180
charslot: 67508
слот персонажа: 67508
dyn/gamedata/story/activities/avg_segment_report.txtстрока 181
character: 64960
персонаж: 64960
dyn/gamedata/story/activities/avg_segment_report.txtстрока 182
blocker: 8254
блокировка: 8254
dyn/gamedata/story/activities/avg_segment_report.txtстрока 183
playsound: 5740
воспроизвести звук: 5740
dyn/gamedata/story/activities/avg_segment_report.txtстрока 184
delay: 2958
задержка: 2958
dyn/gamedata/story/activities/avg_segment_report.txtстрока 185
stopmusic: 2630
остановить музыку: 2630
dyn/gamedata/story/activities/avg_segment_report.txtстрока 186
header: 1608
заголовок: 1608
dyn/gamedata/story/activities/avg_segment_report.txtстрока 187
camerashake: 1159
тряска камеры: 1159
dyn/gamedata/story/activities/avg_segment_report.txtстрока 188
stopsound: 596
остановить звук: 596
dyn/gamedata/story/activities/avg_segment_report.txtстрока 189
background: 579
фон: 579
dyn/gamedata/story/activities/avg_segment_report.txtстрока 190
decision: 544
выбор: 544
dyn/gamedata/story/activities/avg_segment_report.txtстрока 191
playmusic: 522
воспроизвести музыку: 522
dyn/gamedata/story/activities/avg_segment_report.txtстрока 192
predicate: 503
предикат: 503
dyn/gamedata/story/activities/avg_segment_report.txtстрока 193
musicvolume: 389
громкость музыки: 389
dyn/gamedata/story/activities/avg_segment_report.txtстрока 194
characteraction: 244
действие персонажа: 244
dyn/gamedata/story/activities/avg_segment_report.txtстрока 195
narration: 226
повествование: 226
dyn/gamedata/story/activities/avg_segment_report.txtстрока 196
image: 210
изображение: 210
dyn/gamedata/story/activities/avg_segment_report.txtстрока 197
soundvolume: 138
громкость звука: 138
dyn/gamedata/story/activities/avg_segment_report.txtстрока 198
interlude: 129
интерлюдия: 129
dyn/gamedata/story/activities/avg_segment_report.txtстрока 199
multiline: 104
многострочный: 104
dyn/gamedata/story/activities/avg_segment_report.txtстрока 200
【7. 段落尾指令 (段后常见,即紧接文本前的指令)】
【7. 段落尾指令 (段后常见,即紧接文本前的指令)】
dyn/gamedata/story/activities/avg_segment_report.txtстрока 201
charslot: 70290
слот персонажа: 70290
dyn/gamedata/story/activities/avg_segment_report.txtстрока 202