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[Tutorial(focusX=-2, focusY=179, focusWidth=119, focusHeight=124, \
[Tutorial(focusX=-2, focusY=179, focusWidth=119, focusHeight=124, \
dyn/gamedata/story/obt/tutorial/training/training_10_b.txtстрока 6
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_10_b.txtстрока 7
protectTime=0.5, dialogHead="$avatar_jesica", dialogX=-568, dialogY=-217)] \
protectTime=0.5, dialogHead="$avatar_jesica", dialogX=-568, dialogY=-217)] \
dyn/gamedata/story/obt/tutorial/training/training_10_b.txtстрока 8
Ah, I think I can hold on for a little longer...
Ах, думаю, я смогу продержаться ещё немного...
dyn/gamedata/story/obt/tutorial/training/training_10_b.txtстрока 9
[Tutorial(black="$f_tut_black", \
[Tutorial(black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_10_b.txtстрока 10
protectTime=0.5, dialogHead="$avatar_doberm", dialogX=-568, dialogY=-217)] \
protectTime=0.5, dialogHead="$avatar_doberm", dialogX=-568, dialogY=-217)] \
dyn/gamedata/story/obt/tutorial/training/training_10_b.txtстрока 11
You are doing fine, but don't push yourself too hard, Jessica. This will be my last remote class. Doctor will join your combat training in person afterward.
У вас всё хорошо, но не перенапрягайся, Джессика. Это будет мой последний дистанционный урок. Доктор лично присоединится к вашим боевым тренировкам.
dyn/gamedata/story/obt/tutorial/training/training_10_b.txtстрока 12
[Tutorial(black="$f_tut_black", \
[Tutorial(black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_10_b.txtстрока 13
protectTime=0.5, dialogHead="$avatar_doberm", dialogX=-568, dialogY=-217)] \
protectTime=0.5, dialogHead="$avatar_doberm", dialogX=-568, dialogY=-217)] \
dyn/gamedata/story/obt/tutorial/training/training_10_b.txtстрока 14
Doctor, remember that most enemy units will choose to attack <@tu.kw>the last Operator deployed</>.
Доктор, помните, что большинство вражеских юнитов будут атаковать <@tu.kw>последнего развёрнутого оперативника</>
dyn/gamedata/story/obt/tutorial/training/training_10_b.txtстрока 15
[Tutorial(focusX=-61, focusY=63, focusWidth=115, focusHeight=118, anchor="BottomRight", \
[Tutorial(focusX=-61, focusY=63, focusWidth=115, focusHeight=118, anchor="BottomRight", \
dyn/gamedata/story/obt/tutorial/training/training_10_b.txtстрока 16
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_10_b.txtстрока 17
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_10_b.txtстрока 18
Please deploy <@tu.kw>Beagle</> immediately to draw the fire of enemy ranged units.
Немедленно разверните <@tu.kw>Бигль</>, чтобы отвлечь огонь вражеских стрелков.
dyn/gamedata/story/obt/tutorial/training/training_10_b.txtстрока 19
训练关卡11a
训练关卡11a
dyn/gamedata/story/obt/tutorial/training/training_11_a.txtстрока 1
Welcome back, Doctor.
С возвращением, Доктор.
dyn/gamedata/story/obt/tutorial/training/training_11_a.txtстрока 2
Please don't feel too bad about what happened in Chernobog... At least we rescued you. The mission was a success and our sacrifices were not in vain.
Не корите себя за Чернобог... По крайней мере, мы вас спасли. Миссия прошла успешно, и наши жертвы не были напрасны.
dyn/gamedata/story/obt/tutorial/training/training_11_a.txtстрока 3
Together, we still have a long way to go.
Вместе нам предстоит пройти долгий путь.
dyn/gamedata/story/obt/tutorial/training/training_11_a.txtстрока 4
That's why I want to show you some strategies that can be applied in the future.
Поэтому я хочу показать вам несколько тактик, которые пригодятся в будущем.
dyn/gamedata/story/obt/tutorial/training/training_11_a.txtстрока 5
On the battlefield, our Operators may not be able to defeat all enemies head-on. In many occasions, we need to use creative strategies to take them down.
На поле боя наши оперативники не всегда могут одолеть врага в лоб. Часто приходится прибегать к нестандартным решениям.
dyn/gamedata/story/obt/tutorial/training/training_11_a.txtстрока 6
By doing so, we can minimize our losses and preserve our strength for future operations.
Так мы сможем минимизировать потери и сохранить силы для будущих операций.
dyn/gamedata/story/obt/tutorial/training/training_11_a.txtстрока 7
[Tutorial(focusX=-119, focusY=62, focusWidth=235, focusHeight=122, anchor="BottomRight", \
[Tutorial(focusX=-119, focusY=62, focusWidth=235, focusHeight=122, anchor="BottomRight", \
dyn/gamedata/story/obt/tutorial/training/training_11_a.txtстрока 8
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_11_a.txtстрока 9
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_11_a.txtстрока 10
Deploy <@tu.kw>Fang</> and <@tu.kw>Hibiscus</> first to hold off the first wave of enemies.
Сначала разверните <@tu.kw>Фанг</> и <@tu.kw>Хибискус</>, чтобы сдержать первую волну врагов.
dyn/gamedata/story/obt/tutorial/training/training_11_a.txtстрока 11
训练关卡11b
训练关卡11b
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 1
Doctor, please watch out for the enemy's elite units.
Доктор, остерегайтесь элитных отрядов противника.
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 2
[Tutorial(focusX=43, focusY=68, focusWidth=132, focusHeight=145, \
[Tutorial(focusX=43, focusY=68, focusWidth=132, focusHeight=145, \
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 3
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 4
protectTime=0.5, dialogHead="$avatar_doberm", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_doberm", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 5
The Heavy Defender has high attack and extremely high defense. We won't be able to hold our defense once it merges with other enemy troops.
Тяжёлый защитник обладает высокой атакой и чрезвычайно высокой защитой. Мы не сможем удержать оборону, если он соединится с другими вражескими войсками.
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 6
Fortunately, there aren't many enemy elite units. We can significantly weaken them before they arrive at the main stage.
К счастью, элитных вражеских отрядов немного. Мы можем значительно ослабить их до того, как они доберутся до основной линии.
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 7
The best way to deal with a large and slow enemy unit is to use a <@tu.kw>Slowing Supporter</> and a <@tu.kw>Single-target Caster</> Operator in tandem.
Лучший способ справиться с крупным и медлительным врагом — использовать <@tu.kw>саппорта с замедлением</> и <@tu.kw>мага с одиночной целью</> в связке.
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 8
[Tutorial(focusX=-179, focusY=63, focusWidth=119, focusHeight=123, anchor="BottomRight", \
[Tutorial(focusX=-179, focusY=63, focusWidth=119, focusHeight=123, anchor="BottomRight", \
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 9
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 10
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 11
As a Slowing Supporter, <@tu.kw>Orchid</> can greatly <@tu.kw>reduce enemy's move speed</>, thus slowing down its attack pace.
Как саппорт с замедлением, <@tu.kw>Орхидея</> может значительно <@tu.kw>снизить скорость передвижения врага</>, тем самым замедляя его темп атаки.
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 12
[Tutorial(focusX=-61, focusY=62, focusWidth=117, focusHeight=123, anchor="BottomRight", \
[Tutorial(focusX=-61, focusY=62, focusWidth=117, focusHeight=123, anchor="BottomRight", \
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 13
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 14
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 15
While the enemy is controlled, Single-target Casters like <@tu.kw>Durin</> can deal <@tu.kw>lots of damage</> to it.
Пока враг под контролем, маги с одиночной целью, такие как <@tu.kw>Дурин</>, могут наносить ему <@tu.kw>большой урон</>.
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 16
[Tutorial(focusX=1, focusY=-55, focusWidth=258, focusHeight=153, \
[Tutorial(focusX=1, focusY=-55, focusWidth=258, focusHeight=153, \
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 17
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 18
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 19
Deploy them here to prevent the Heavy Defender from joining with other enemy units.
Разверните их здесь, чтобы не дать Тяжёлому защитнику соединиться с другими вражескими отрядами.
dyn/gamedata/story/obt/tutorial/training/training_11_b.txtстрока 20
训练关卡12
训练关卡12
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 1
[Tutorial(focusX=-351, focusY=-38, focusWidth=126, focusHeight=134, \
[Tutorial(focusX=-351, focusY=-38, focusWidth=126, focusHeight=134, \
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 2
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 3
protectTime=0.5, dialogHead="$avatar_jesica")] \
protectTime=0.5, dialogHead="$avatar_jesica")] \
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 4
Ahh! That special appearance means... that Reunion member is extremely dangerous!
Ах! Этот особый вид означает... что этот член Реюниона чрезвычайно опасен!
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 5
[Tutorial(focusX=-351, focusY=-38, focusWidth=126, focusHeight=134, \
[Tutorial(focusX=-351, focusY=-38, focusWidth=126, focusHeight=134, \
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 6
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 7
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 8
Yes, this enemy caster's attack can hit our Operators in <@tu.kw>four adjacent tiles</>. It poses a serious threat to us.
Да, атака этого вражеского мага может поразить наших оперативников на <@tu.kw>четырёх соседних клетках</>. Это серьёзная угроза для нас.
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 9
[Tutorial(focusX=183, focusY=-52, focusWidth=291, focusHeight=366, \
[Tutorial(focusX=183, focusY=-52, focusWidth=291, focusHeight=366, \
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 10
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 11
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 12
Doctor, this is a test for your commanding capabilities. <@tu.kw>Spread out our Operators</> to minimize the enemy's damage.
Доктор, это проверка ваших командных способностей. <@tu.kw>Распределите оперативников</>, чтобы минимизировать урон от врага.
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 13
Doctor... Please let me join the battle too.
Доктор... Позвольте и мне вступить в бой.
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 14
You must not push yourself too hard, Jessica. Your ammunition needs to be finely processed from Originium, and it's hard for us to come by.
Тебе нельзя перенапрягаться, Джессика. Твои боеприпасы требуют тонкой обработки Ориджиниума, а его нам трудно достать.
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 15
Oh, okay! But I have done a lot of preparation in order to boost my confidence... I put aside some money that I would spend on snacks long ago, and bought a whole crate of etched ammo with it.
О, хорошо! Но я много готовилась, чтобы обрести уверенность... Я давно откладывала деньги, которые тратила на закуски, и купила на них целый ящик гравированных патронов.
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 16
What kind of snacks have you been eating?!
Что за закуски ты ела?!
dyn/gamedata/story/obt/tutorial/training/training_12.txtстрока 18
训练关卡13
训练关卡13
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 1
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 2
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 3
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 4
This enemy caster can deal heavy AoE damage. If we aren't careful, he can crush our defenses in a heartbeat.
Этот вражеский заклинатель может наносить тяжёлый урон по площади. Если мы не будем осторожны, он в один миг сокрушит нашу оборону.
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 5
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 6
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 7
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 8
When facing an enemy like this, a very effective strategy is to <@tu.kw>intercept</> him before he arrives at our main forces.
Против такого врага очень эффективно <@tu.kw>перехватить</> его до того, как он доберётся до наших основных сил.
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 9
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 10
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 11
protectTime=0.5, dialogHead="$avatar_jesica")] \
protectTime=0.5, dialogHead="$avatar_jesica")] \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 12
Madam Dobermann, I can do that -
Госпожа Доберманн, я могу это сделать...
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 13
[Tutorial(focusX=-177, focusY=63, focusWidth=116, focusHeight=121, anchor="BottomRight", \
[Tutorial(focusX=-177, focusY=63, focusWidth=116, focusHeight=121, anchor="BottomRight", \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 14
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 15
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 16
<@tu.kw>Melantha</>, a Guard Operator, is a very good fit for this job. She has high HP and attack, and can only <@tu.kw>block one</> enemy unit. As a result, other units will not be able to distract her.
<@tu.kw>Меланта</>, оперативник-боец, отлично подходит для этой задачи. У неё высокие ОЗ и атака, и она может <@tu.kw>блокировать только одного</> врага. Поэтому другие юниты не смогут её отвлечь.
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 17
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 18
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 19
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 20
Please deploy <@tu.kw>Melantha</> before the enemy caster reaches our main forces. Jessica, you should attack targets from range when appropriate.
Пожалуйста, разверните <@tu.kw>Меланту</> до того, как вражеский заклинатель достигнет наших основных сил. Джессика, атакуй цели с дистанции, когда это уместно.
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 21
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 22
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 23
protectTime=0.5, dialogHead="$avatar_jesica")] \
protectTime=0.5, dialogHead="$avatar_jesica")] \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 24
O-okay...
Х-хорошо...
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 25
训练关卡14
训练关卡14
dyn/gamedata/story/obt/tutorial/training/training_14.txtстрока 1
[Tutorial(focusX=-60, focusY=64, focusWidth=117, focusHeight=124, anchor="BottomRight", \
[Tutorial(focusX=-60, focusY=64, focusWidth=117, focusHeight=124, anchor="BottomRight", \
dyn/gamedata/story/obt/tutorial/training/training_14.txtстрока 2
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_14.txtстрока 3
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_14.txtстрока 4
Like <@tu.kw>Shaw</>, certain Specialist Operators can be deployed anywhere <@tu.kw>regardless of the melee/ranged restrictions</>. Their skills can also manipulate enemies to other locations by either pushing or pulling them.
Как <@tu.kw>Шоу</>, некоторые оперативники-специалисты могут быть развёрнуты где угодно, <@tu.kw>независимо от ограничений ближнего/дальнего боя</>. Их навыки также могут перемещать врагов, толкая или притягивая их.
dyn/gamedata/story/obt/tutorial/training/training_14.txtстрока 5
[Tutorial(focusX=3, focusY=-62, focusWidth=377, focusHeight=141, \
[Tutorial(focusX=3, focusY=-62, focusWidth=377, focusHeight=141, \
dyn/gamedata/story/obt/tutorial/training/training_14.txtстрока 6
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_14.txtстрока 7
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_14.txtстрока 8
By exploiting the terrain features of the battlefield, they can destroy powerful enemies with ease. <@tu.kw>Tap and hold at a location</> for more details.
Используя особенности местности на поле боя, они могут с лёгкостью уничтожать сильных врагов. <@tu.kw>Нажмите и удерживайте место</> для получения подробной информации.
dyn/gamedata/story/obt/tutorial/training/training_14.txtстрока 9
训练关卡15
训练关卡15
dyn/gamedata/story/obt/tutorial/training/training_15.txtстрока 1
Looks like we have many people here today... Huh? Oh, Amiya, you are here too!
Похоже, сегодня здесь много народу... А? О, Амия, ты тоже здесь!
dyn/gamedata/story/obt/tutorial/training/training_15.txtстрока 2
Yeah, Instructor Dobermann asked me to take part in this training too. I heard that today's session would be the last training.
Да, инструктор Доберманн попросила меня участвовать в этих учениях. Я слышала, что сегодняшнее занятие будет последним.
dyn/gamedata/story/obt/tutorial/training/training_15.txtстрока 3
Correct. Doctor has pretty much reviewed all basic combat strategies in previous trainings.
Верно. Доктор уже изучил все основные боевые стратегии на предыдущих тренировках.
dyn/gamedata/story/obt/tutorial/training/training_15.txtстрока 4