异常状态与抗性e
异常状态与抗性e
dyn/gamedata/story/obt/tutorial/training/mechanism_4_e.txtстрока 1
This enemy hits really hard. I won't be able to hold him off for long.
Этот враг бьёт очень больно. Я не смогу долго его сдерживать.
dyn/gamedata/story/obt/tutorial/training/mechanism_4_e.txtстрока 4
My skill can stop enemies for a short moment, but after that...
Мой навык может остановить врагов на короткое время, но после этого...
dyn/gamedata/story/obt/tutorial/training/mechanism_4_e.txtстрока 5
[Tutorial(tileX=6, tileY=4, focusWidth=85, focusHeight=85, waitForSignal="char_info", \
[Tutorial(tileX=6, tileY=4, focusWidth=85, focusHeight=85, waitForSignal="char_info", \
dyn/gamedata/story/obt/tutorial/training/mechanism_4_e.txtстрока 9
animStyle="Click", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Click", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/mechanism_4_e.txtстрока 10
protectTime=0.5, dialogHead="$avatar_iris", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] What a brute. Time for a little nap.
protectTime=0.5, dialogHead="$avatar_iris", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] Ну и громила. Пора вздремнуть.
dyn/gamedata/story/obt/tutorial/training/mechanism_4_e.txtстрока 11
[Tutorial(focusX=283, focusY=-140, focusWidth=382, focusHeight=90, \
[Tutorial(focusX=283, focusY=-140, focusWidth=382, focusHeight=90, \
dyn/gamedata/story/obt/tutorial/training/mechanism_4_e.txtстрока 13
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", anchor="Left", \
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", anchor="Left", \
dyn/gamedata/story/obt/tutorial/training/mechanism_4_e.txtстрока 14
protectTime=0.5, dialogHead="$avatar_sys")] Operator Iris can send enemies to <@tu.kw>Sleep</>. Enemies cannot move or attack when asleep, but in most cases, they also cannot be attacked by allied units.
protectTime=0.5, dialogHead="$avatar_sys")] Оперативник Ирис может отправить врагов в <@tu.kw>сон</>. Спящие враги не могут двигаться или атаковать, но в большинстве случаев их также нельзя атаковать союзным отрядом.
dyn/gamedata/story/obt/tutorial/training/mechanism_4_e.txtстрока 15
[Tutorial(target="btn_skill", waitForSignal="use_skill", \
[Tutorial(target="btn_skill", waitForSignal="use_skill", \
dyn/gamedata/story/obt/tutorial/training/mechanism_4_e.txtстрока 17
animStyle="Click", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Click", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/mechanism_4_e.txtстрока 18
protectTime=0.5, dialogHead="$avatar_iris")] Drift into slumber!
protectTime=0.5, dialogHead="$avatar_iris")] Погрузитесь в сон!
dyn/gamedata/story/obt/tutorial/training/mechanism_4_e.txtстрока 19
He's asleep. Let's have a break, everyone.
Он спит. Передохнём, ребята.
dyn/gamedata/story/obt/tutorial/training/mechanism_4_e.txtстрока 21