训练关卡13
训练关卡13
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 1
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 2
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 3
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 4
This enemy caster can deal heavy AoE damage. If we aren't careful, he can crush our defenses in a heartbeat.
Этот вражеский заклинатель может наносить тяжёлый урон по площади. Если мы не будем осторожны, он в один миг сокрушит нашу оборону.
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 5
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 6
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 7
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 8
When facing an enemy like this, a very effective strategy is to <@tu.kw>intercept</> him before he arrives at our main forces.
Против такого врага очень эффективно <@tu.kw>перехватить</> его до того, как он доберётся до наших основных сил.
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 9
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 10
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 11
protectTime=0.5, dialogHead="$avatar_jesica")] \
protectTime=0.5, dialogHead="$avatar_jesica")] \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 12
Madam Dobermann, I can do that -
Госпожа Доберманн, я могу это сделать...
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 13
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[Tutorial(focusX=-177, focusY=63, focusWidth=116, focusHeight=121, anchor="BottomRight", \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 14
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 15
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 16
<@tu.kw>Melantha</>, a Guard Operator, is a very good fit for this job. She has high HP and attack, and can only <@tu.kw>block one</> enemy unit. As a result, other units will not be able to distract her.
<@tu.kw>Меланта</>, оперативник-боец, отлично подходит для этой задачи. У неё высокие ОЗ и атака, и она может <@tu.kw>блокировать только одного</> врага. Поэтому другие юниты не смогут её отвлечь.
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 17
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 18
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 19
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 20
Please deploy <@tu.kw>Melantha</> before the enemy caster reaches our main forces. Jessica, you should attack targets from range when appropriate.
Пожалуйста, разверните <@tu.kw>Меланту</> до того, как вражеский заклинатель достигнет наших основных сил. Джессика, атакуй цели с дистанции, когда это уместно.
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 21
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[Tutorial(focusX=370, focusY=-143, focusWidth=127, focusHeight=125, \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 22
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 23
protectTime=0.5, dialogHead="$avatar_jesica")] \
protectTime=0.5, dialogHead="$avatar_jesica")] \
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 24
O-okay...
Х-хорошо...
dyn/gamedata/story/obt/tutorial/training/training_13.txtстрока 25