act29side_02_c
act29side_02_c
dyn/gamedata/story/activities/act29side/training/training_act29side_02_c.txtстрока 1line-tail
[Tutorial(focusX=-353, focusY=70, focusWidth=130, focusHeight=130, \
[Tutorial(focusX=-353, focusY=70, focusWidth=130, focusHeight=130, \
dyn/gamedata/story/activities/act29side/training/training_act29side_02_c.txtстрока 2line
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/activities/act29side/training/training_act29side_02_c.txtстрока 3line
protectTime=0.5, dialogHead="$avatar_pianst", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_pianst", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/act29side/training/training_act29side_02_c.txtстрока 4line
But at the same time, a new sound has been <@tu.kw>born</> from it—we can use this to <@tu.kw>attack the node</>.
Но в то же время из него <@tu.kw>рождается</> новый звук — мы можем использовать это, чтобы <@tu.kw>атаковать узел</>.
dyn/gamedata/story/activities/act29side/training/training_act29side_02_c.txtстрока 5line
Fascinating!
Захватывающе!
dyn/gamedata/story/activities/act29side/training/training_act29side_02_c.txtстрока 6line-tail
Ah, it seems like the energy absorption phenomenon is disappearing.
Ах, похоже, явление поглощения энергии исчезает.
dyn/gamedata/story/activities/act29side/training/training_act29side_02_c.txtстрока 7line-tail