联机教学关1d
联机教学关1d
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 1line-tail
[Tutorial(target="slider_progress_basic",\
[Tutorial(target="slider_progress_basic",\
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 4line
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 5line
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 6line
We don't have to defeat every enemy on the field, just remember to complete our objectives.
Нам не нужно побеждать каждого врага на поле, просто не забывайте выполнять наши задачи.
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 7line
[Tutorial(focusX=350, focusY=100, focusWidth=120, focusHeight=120, \
[Tutorial(focusX=350, focusY=100, focusWidth=120, focusHeight=120, \
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 8line
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 9line
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 10line
After the first stage, our Life Points will be restored, and I can return to the field to help you out, Doctor!
После первого этапа наши очки жизни восстановятся, и я смогу вернуться на поле, чтобы помочь вам, Доктор!
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 11line
[Tutorial(focusX=-30, focusY=190, focusWidth=120, focusHeight=120, \
[Tutorial(focusX=-30, focusY=190, focusWidth=120, focusHeight=120, \
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 15line
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 16line
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 17line
<@tu.kw>Suppliers</> will also appear on the field.
<@tu.kw>Поставщики</> также появятся на поле
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 18line
<@tu.kw>Defeat the Suppliers</> within the time limit to get their supplies and obtain <@tu.kw>buff effects</>.
<@tu.kw>Победите поставщиков</> в течение отведённого времени, чтобы получить их припасы и <@tu.kw>эффекты усиления</>
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 19line-tail