训练关卡8b
训练关卡8b
dyn/gamedata/story/obt/tutorial/training/training_8_b.txtстрока 1line-tail
[PopupDialog(focusX=362, focusY=-147, focusWidth=116, focusHeight=130, \
[PopupDialog(focusX=362, focusY=-147, focusWidth=116, focusHeight=130, \
dyn/gamedata/story/obt/tutorial/training/training_8_b.txtстрока 2line
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_8_b.txtстрока 3line
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_8_b.txtстрока 4line
The enemy seems to have discovered that we are short-handed and are preparing to attack from two directions.
Кажется, враг заметил, что нас мало, и готовится атаковать с двух направлений.
dyn/gamedata/story/obt/tutorial/training/training_8_b.txtстрока 5line
[PopupDialog(focusX=-60, focusY=63, focusWidth=117, focusHeight=121, anchor="BottomRight", \
[PopupDialog(focusX=-60, focusY=63, focusWidth=117, focusHeight=121, anchor="BottomRight", \
dyn/gamedata/story/obt/tutorial/training/training_8_b.txtстрока 6line
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_8_b.txtстрока 7line
protectTime=0.5, dialogHead="$avatar_doberm")] \
protectTime=0.5, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_8_b.txtстрока 8line
Luckily, there are some <@tu.kw>roadblocks</> that we can use. They have been placed on your operating panel now.
К счастью, у нас есть <@tu.kw>блокпосты</>. Они уже размещены на вашей панели управления.
dyn/gamedata/story/obt/tutorial/training/training_8_b.txtстрока 9line
Ah right! These roadblocks can block the enemy's movement and force them to <@tu.kw>change to a different path</>.
Ах да! Эти блокпосты могут блокировать движение врага и заставить его <@tu.kw>сменить путь</>.
dyn/gamedata/story/obt/tutorial/training/training_8_b.txtстрока 12line
Correct. Use them in appropriate locations, so you can concentrate your forces and establish a more solid defense.
Верно. Используй их в подходящих местах, чтобы сосредоточить силы и создать более надёжную оборону.
dyn/gamedata/story/obt/tutorial/training/training_8_b.txtстрока 14line
[PopupDialog(focusX=232, focusY=-63, focusWidth=129, focusHeight=121, \
[PopupDialog(focusX=232, focusY=-63, focusWidth=129, focusHeight=121, \
dyn/gamedata/story/obt/tutorial/training/training_8_b.txtстрока 16line
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
dyn/gamedata/story/obt/tutorial/training/training_8_b.txtстрока 17line
protectTime=2, dialogHead="$avatar_doberm")] \
protectTime=2, dialogHead="$avatar_doberm")] \
dyn/gamedata/story/obt/tutorial/training/training_8_b.txtстрока 18line
PRTS (Primitive Rhodes Island Terminal Service) will also recommend some locations for roadblocks based on the current battlefield landscape. <@tu.kw>Tap and hold at a location</> for more details.
PRTS (Примитивная терминальная служба Родос-Айленда) также порекомендует места для блокпостов, исходя из текущего ландшафта поля боя. <@tu.kw>Нажмите и удерживайте место</>, чтобы узнать подробности.
dyn/gamedata/story/obt/tutorial/training/training_8_b.txtстрока 19line
No wonder I'm not needed anymore... Hmm.
Неудивительно, что я больше не нужен... Хм.
dyn/gamedata/story/obt/tutorial/training/training_8_b.txtстрока 21line