要塞教学a3
要塞教学a3
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 1
I'll do my best to fend off the first enemy wave.
Я сделаю всё возможное, чтобы отразить первую волну врагов.
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 5
But we'll face tougher foes later...
Но позже нам встретятся более сильные противники...
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 6
I'll back you up!
Я прикрою тебя!
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 10
There are a lot of <@tu.kw>Material Boxes</> on the field.
На поле много <@tu.kw>ящиков с материалами</>.
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 13
They can be repurposed into different structures to help our defense.
Их можно переоборудовать в различные сооружения, чтобы укрепить нашу оборону.
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 17
Leave it to the pros! Send <@tu.kw>Facility Builders</> to build these structures.
Предоставьте это профессионалам! Отправьте <@tu.kw>строителей</> возводить эти сооружения.
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 18
[Tutorial(focusX=0, focusY=0, focusWidth=240, focusHeight=240, anchor="Center", \
[Tutorial(focusX=0, focusY=0, focusWidth=240, focusHeight=240, anchor="Center", \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 24
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 25
protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 26
The <@tu.kw>Recuperation Pod</> increases the number of deployable Operators.
<@tu.kw>Капсула восстановления</> увеличивает количество доступных для размещения оперативников.
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 27
[Tutorial(focusX=-80, focusY=0, focusWidth=240, focusHeight=240, anchor="Center", \
[Tutorial(focusX=-80, focusY=0, focusWidth=240, focusHeight=240, anchor="Center", \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 32
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 33
protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 34
The <@tu.kw>Portable Exercise Rack</> increases both players' Operator HP.
<@tu.kw>Переносная стойка для упражнений</> увеличивает запас HP оперативников обоих игроков.
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 35
[Tutorial(focusX=0, focusY=0, focusWidth=280, focusHeight=280, anchor="Center", \
[Tutorial(focusX=0, focusY=0, focusWidth=280, focusHeight=280, anchor="Center", \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 40
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 41
protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 42
The <@tu.kw>Construction Workshop</> gives you more <@tu.kw>Facility Builders</>.
<@tu.kw>Строительная мастерская</> даёт больше <@tu.kw>строителей</>.
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 43
Material Boxes must be processed several times before they can be used. Each Facility Builder must rest after working for some time.
Ящики с материалами нужно обработать несколько раз, прежде чем их можно будет использовать. Каждый строитель должен отдыхать после работы в течение некоторого времени.
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 46
If the terrain is appropriate, you can have multiple builders work together to increase the construction rate.
Если рельеф позволяет, можно задействовать несколько строителей одновременно, чтобы ускорить строительство.
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 47
[Tutorial(focusX=0, focusY=0, focusWidth=240, focusHeight=240, anchor="Center", \
[Tutorial(focusX=0, focusY=0, focusWidth=240, focusHeight=240, anchor="Center", \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 54
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 55
protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 56
The recuperation pod is now ready for use!
Капсула восстановления готова к использованию!
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 57
[Tutorial(focusX=0, focusY=0, focusWidth=240, focusHeight=240, anchor="Center", \
[Tutorial(focusX=0, focusY=0, focusWidth=240, focusHeight=240, anchor="Center", \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 60
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 61
protectTime=0.5, dialogHead="$avatar_adnach", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_adnach", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 62
Only one builder was working on this workshop. It's not ready for use.
Над этой мастерской работал только один строитель. Она ещё не готова к использованию.
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 63
[Tutorial(focusX=0, focusY=-100, focusWidth=200, focusHeight=100, anchor="Top", \
[Tutorial(focusX=0, focusY=-100, focusWidth=200, focusHeight=100, anchor="Top", \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 64
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 65
protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 66
It's fine, we're in our first rest phase at the moment.
Всё в порядке, сейчас у нас первая фаза отдыха.
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 67
[Tutorial(waitForSignal="put_down", dialogHead="$avatar_stward", animStyle="Drag", \
[Tutorial(waitForSignal="put_down", dialogHead="$avatar_stward", animStyle="Drag", \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 72
startX=-300, startY=60, startAnchor="BottomRight", endAnchor="Center", endX=0, endY=0)] \
startX=-300, startY=60, startAnchor="BottomRight", endAnchor="Center", endX=0, endY=0)] \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 73
Let's keep deploying builders while we still have time!
Давайте продолжать размещать строителей, пока у нас есть время!
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 74
Deploy builders in the direction of the <@tu.kw>Construction Workshop</>!
Размещайте строителей в направлении <@tu.kw>Строительной мастерской</>!
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 79
It's going smoothly. The workshop should be operational now!
Всё идёт гладко. Мастерская должна уже работать!
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 84
If you failed to point a builder towards a Material Box properly, they will return to the Deployment Waiting Zone automatically.
Если вам не удалось правильно указать строителю путь к ящику с материалами, он автоматически вернётся в зону ожидания размещения.
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 85
[Tutorial(focusX=0, focusY=-180, focusWidth=200, focusHeight=60, anchor="Top", \
[Tutorial(focusX=0, focusY=-180, focusWidth=200, focusHeight=60, anchor="Top", \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 88
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 89
protectTime=0.5, dialogHead="$avatar_adnach", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_adnach", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 90
There's no more prep work to be done for now, so let's face the next wave of attacks!
Сейчас подготовительных работ больше нет, так что встретим следующую волну атак!
dyn/gamedata/story/activities/multiv3/training/fortress/training_fortress_a3.txtстрока 91