联机教学关1b
联机教学关1b
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 1
Just as before, each match has two phases, each with its respective objective.
Как и раньше, каждый матч состоит из двух фаз, у каждой своя цель.
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 4
[Tutorial(target="panel_cooperate_normal_and_fortress_status",\
[Tutorial(target="panel_cooperate_normal_and_fortress_status",\
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 5
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 6
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 7
The phase 1 goal is to <@tu.kw>survive</>, so we need to hold off the enemy's attack until time runs out.
Цель первой фазы — <@tu.kw>выжить</>, так что нам нужно сдерживать атаки врага, пока не истечёт время.
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 8
We're playing on the same field, but we each have our own Objective Point.
Мы играем на одном поле, но у каждого из нас своя цель.
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 9
[Tutorial(focusX=-50, focusY=-70, focusWidth=130, focusHeight=130, \
[Tutorial(focusX=-50, focusY=-70, focusWidth=130, focusHeight=130, \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 10
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 11
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 12
Your own Objective Point is blue. If enemies enter it, you'll lose Life Points.
Ваша собственная цель отмечена синим. Если враги проникнут в неё, вы потеряете очки жизни.
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 13
[Tutorial(focusX=60, focusY=-70, focusWidth=130, focusHeight=130, \
[Tutorial(focusX=60, focusY=-70, focusWidth=130, focusHeight=130, \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 14
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 15
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 16
The green Objective Point belongs to your partner, so I'll have to defend it. I'll lose Life Points if enemies enter here.
Зелёная контрольная точка принадлежит вашему напарнику, так что мне придётся её защищать. Я потеряю очки жизни, если враги войдут сюда.
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 17
[Tutorial(focusX=55, focusY=85, focusWidth=100, focusHeight=100, \
[Tutorial(focusX=55, focusY=85, focusWidth=100, focusHeight=100, \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 21
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 22
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 23
Oh, right! Operators deployed by your partner will be marked with a special color, so you won't mix them up.
Ах да! Оперативники, развёрнутые вашим напарником, будут отмечены особым цветом, чтобы вы их не перепутали.
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 24
[Tutorial(focusX=-50, focusY=170, focusWidth=120, focusHeight=120, \
[Tutorial(focusX=-50, focusY=170, focusWidth=120, focusHeight=120, \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 25
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 26
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 27
Unlike the previous edition of the games, this edition features <@tu.kw>common enemies</>.
В отличие от предыдущего выпуска игр, в этом выпуске есть <@tu.kw>обычные враги</>
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 28
[Tutorial(focusX=-15, focusY=200, focusWidth=120, focusHeight=120, \
[Tutorial(focusX=-15, focusY=200, focusWidth=120, focusHeight=120, \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 29
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 30
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 31
<@tu.kw>Common enemies</> with this mark will reduce the Life Points of both of our Objectives when it enters either one.
<@tu.kw>Обычные враги</> с этой меткой будут уменьшать Очки жизни обеих наших Целей, когда входят в любую из них
dyn/gamedata/story/activities/multiv3/training/training_multi_v3_01-01_b.txtстрока 32