要塞教学a3
要塞教学a3
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 1
I'll do my best to fend off the first enemy wave.
Я сделаю всё возможное, чтобы отразить первую волну врагов.
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 5
But we'll face tougher foes later...
Но позже нам встретятся более сильные противники...
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 6
I'll back you up!
Я прикрою тебя!
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 10
It looks like there are a lot of Foldable Facilities on the field.
Похоже, на поле много складных сооружений.
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 13
We can use them to bolster our defenses.
Мы можем использовать их для укрепления нашей обороны.
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 17
Dispatch Foldable Facility Maintainers to help us activate them.
Отправьте обслуживающий персонал складных сооружений, чтобы помочь активировать их.
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 18
[Tutorial(focusX=0, focusY=0, focusWidth=360, focusHeight=360, anchor="Center", \
[Tutorial(focusX=0, focusY=0, focusWidth=360, focusHeight=360, anchor="Center", \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 24
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 25
protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 26
This is a Foldable Logistics Hub. Once activated, it can support us by increasing our Deployment Limit and reducing Redeployment Time.
Это складной логистический узел. После активации он поддержит нас, увеличив лимит развёртывания и сократив время переразвёртывания.
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 27
[Tutorial(focusX=0, focusY=0, focusWidth=360, focusHeight=360, anchor="Center", \
[Tutorial(focusX=0, focusY=0, focusWidth=360, focusHeight=360, anchor="Center", \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 30
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 31
protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 32
This is a Foldable Maintenance Vehicle. Activate it to increase the number of Foldable Facility Maintainers.
Это складная ремонтная машина. Активируйте её, чтобы увеличить число обслуживающего персонала складных сооружений.
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 33
Foldable Facility Maintainers work a short shift and will leave the field when they're done. Foldable Facilities require three shifts to be fully activated.
Обслуживающий персонал складных сооружений работает короткую смену и покидает поле после завершения работы. Для полной активации складных сооружений требуется три смены.
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 36
If the environment permits, you may deploy multiple maintainers to simultaneously work on the same Facility to activate it faster.
Если позволяют условия, вы можете развернуть несколько обслуживающих одновременно для работы над одним сооружением, чтобы ускорить его активацию.
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 37
[Tutorial(focusX=0, focusY=0, focusWidth=240, focusHeight=240, anchor="Center", \
[Tutorial(focusX=0, focusY=0, focusWidth=240, focusHeight=240, anchor="Center", \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 43
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 44
protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_stward", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 45
The Logistics Hub is activated and ready for use!
Логистический узел активирован и готов к использованию!
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 46
[Tutorial(focusX=0, focusY=0, focusWidth=240, focusHeight=240, anchor="Center", \
[Tutorial(focusX=0, focusY=0, focusWidth=240, focusHeight=240, anchor="Center", \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 49
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 50
protectTime=0.5, dialogHead="$avatar_adnach", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_adnach", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 51
This Foldable Maintenance Vehicle needs one more work shift before it can be used.
Этой складной ремонтной машине требуется ещё одна рабочая смена, прежде чем её можно будет использовать.
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 52
[Tutorial(focusX=0, focusY=-120, focusWidth=400, focusHeight=100, anchor="Top", \
[Tutorial(focusX=0, focusY=-120, focusWidth=400, focusHeight=100, anchor="Top", \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 53
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 54
protectTime=0.5, dialogHead="$avatar_melan", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_melan", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 55
It's fine, we're in our first rest phase at the moment.
Всё в порядке, сейчас у нас первая фаза отдыха.
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 56
[Tutorial(waitForSignal="put_down", dialogHead="$avatar_stward", animStyle="Drag", \
[Tutorial(waitForSignal="put_down", dialogHead="$avatar_stward", animStyle="Drag", \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 61
startX=-300, startY=60, startAnchor="BottomRight", endAnchor="Center", endX=0, endY=0)] \
startX=-300, startY=60, startAnchor="BottomRight", endAnchor="Center", endX=0, endY=0)] \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 62
Continue deploying maintainers while we still have time!
Продолжайте развёртывать обслуживающий персонал, пока у нас есть время!
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 63
Deploy a maintainer facing the <@tu.kw>Foldable Maintenance Vehicle</>!
Разверните обслуживающего, направив его к <@tu.kw>складной ремонтной машине</>!
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 68
It's going smoothly. The vehicle should be operational now!
Всё идёт гладко. Машина должна быть готова к работе!
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 74
If you accidentally place a maintainer facing an empty tile, it will return to the Deployment Waiting Zone automatically.
Если вы случайно разместите обслуживающего на пустой клетке, он автоматически вернётся в зону ожидания развёртывания.
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 75
How do we get on the field if there are no high ground platforms?
Как нам попасть на поле, если здесь нет высоких платформ?
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 76
Fend off the next wave first, then our operational Maintenance Vehicles will bring in more maintainers during the subsequent Rest Phase.
Сначала отразим следующую волну, затем наши действующие ремонтные машины доставят дополнительных обслуживающих во время последующей фазы отдыха.
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 77
We can deploy them to work on Foldable Bastions and turn them into Bastion Platforms that Ranged Operators can be deployed on, and let more operators join the fray.
Мы можем развернуть их для работы над складными бастионами и превратить их в платформы бастионов, на которых можно развернуть оперативников дальнего боя, и позволить большему числу оперативников вступить в бой.
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 78
[Tutorial(focusX=0, focusY=-180, focusWidth=200, focusHeight=60, anchor="Top", \
[Tutorial(focusX=0, focusY=-180, focusWidth=200, focusHeight=60, anchor="Top", \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 81
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
animStyle="Highlight", focusStyle="HighlightRect", black=0.5, \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 82
protectTime=0.5, dialogHead="$avatar_adnach", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_adnach", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 83
There's no more prep work to be done for now, so let's face the next wave of attacks!
Сейчас подготовительных работ больше нет, так что встретим следующую волну атак!
dyn/gamedata/story/activities/act2vmulti/training/fortress/training_fortress_a3.txtстрока 84