联机教学关1d
联机教学关1d
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 1
[Tutorial(target="slider_progress_basic",\
[Tutorial(target="slider_progress_basic",\
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 4
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 5
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 6
We don't have to defeat every enemy on the field, just remember to complete our objectives.
Нам не нужно побеждать каждого врага на поле, просто не забывайте выполнять наши задачи.
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 7
[Tutorial(focusX=350, focusY=100, focusWidth=120, focusHeight=120, \
[Tutorial(focusX=350, focusY=100, focusWidth=120, focusHeight=120, \
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 8
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 9
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 10
After the first stage, our Life Points will be restored, and I can return to the field to help you out, Doctor!
После первого этапа наши очки жизни восстановятся, и я смогу вернуться на поле, чтобы помочь вам, Доктор!
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 11
[Tutorial(focusX=-30, focusY=190, focusWidth=120, focusHeight=120, \
[Tutorial(focusX=-30, focusY=190, focusWidth=120, focusHeight=120, \
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 15
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 16
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 17
<@tu.kw>Suppliers</> will also appear on the field.
<@tu.kw>Поставщики</> также появятся на поле
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 18
<@tu.kw>Defeat the Suppliers</> within the time limit to get their supplies and obtain <@tu.kw>buff effects</>.
<@tu.kw>Победите поставщиков</> в течение отведённого времени, чтобы получить их припасы и <@tu.kw>эффекты усиления</>
dyn/gamedata/story/activities/act2vmulti/training/training_act2vmulti_01_d.txtстрока 19